Location: Remote
Compensation: Phantom Equity (early team pool)
Type: Full-Time / Contractor
📘 About the Opportunity
Inkognido’s SDK will be used by hundreds of game studios, AR creators, AI developers, and tool builders.
For them to adopt the platform, documentation must be:
Clear
Friendly
Accurate
Complete
Easy to follow
Filled with examples
Matched with real-world workflows
The Documentation Writer builds the developer-facing content that transforms a complex SDK into an accessible, intuitive experience.
This role blends:
Technical writing
Tutorial creation
Developer experience design
Code sample crafting
System understanding
If you enjoy turning complicated systems into beautifully clear guides, this is a mission-critical role that defines how developers use Inkognido.
🚀 Your Mission
Create the documentation, tutorials, guides, and sample content that make the Inkognido SDK easy to integrate, understand, and master.
You will:
Write structured documentation for Unity, Unreal, API modules, AR, AI, and backend systems
Create quickstart guides and visual diagrams
Work with engineers to translate technical concepts into understandable language
Ensure everything stays updated as SDK modules evolve
Your writing becomes the voice developers hear when learning the platform.
🛠 Responsibilities
Write clear, comprehensive documentation for all SDK modules
Create “Getting Started” tutorials for Unity and Unreal
Maintain API references, version notes, and migration guides
Work with Tools Engineer to document editor tools and workflows
Develop example scenes, code samples, and step-by-step walkthroughs
Create diagrams illustrating data flow, event triggers, and integration patterns
Organize documentation for clarity, discoverability, and ease of onboarding
Audit outdated sections and maintain version compatibility
Gather feedback from external studios and update docs accordingly
Write onboarding materials used by BD + Integration teams
This role defines the developer experience for the entire SDK ecosystem.
🧠 Requirements
Must Have:
Strong experience writing technical or SDK documentation
Ability to understand Unity/Unreal workflows and common game dev pipelines
Ability to read and write C#, C++, Blueprint snippets, and pseudocode
Excellent communication and organizational skills
Understanding of developer experience principles
Ability to work directly with engineers and translate complex topics
Nice to Have:
Experience shipping docs for a public SDK, API, or developer tool
Familiarity with AR, AI, or multiplayer systems
Experience with markdown documentation tools (Readme.io, Docusaurus, etc.)
Ability to create simple diagrams (Figma, Mermaid, or similar)
This is perfect for someone who enjoys clarity, order, and making developers’ lives easier.
💡 Why This Role Matters
Even the best SDKs fail without exceptional documentation.
Your work determines:
How fast developers adopt Inkognido
Whether studios understand features correctly
How many support requests the team receives
How smoothly integrations run
How consistent third-party implementations become
Documentation is the bridge between engineering and real-world usage.
You become the storyteller, translator, and guide for every developer entering the Inkognido universe.
🏆 What You Get
Phantom equity eligibility
Ownership of all Inkognido SDK documentation
Collaboration with every engineering team
Influence over onboarding flow and developer experience
A portfolio-defining role with global visibility
Opportunity to shape the entire learning ecosystem for the platform
✉️ How You Work With Others
SDK Lead Engineer – Architecture, priorities, technical standards
Unity Plugin Engineer – Unity docs, examples, workflows
Unreal Plugin Engineer – Unreal docs, samples, and Blueprint/API guides
Tools Engineer – Docs for editors, inspectors, debug tools
Integration Engineer – FAQs, onboarding, troubleshooting
AI / AR / Realms Teams – Feature explanations + use cases
BD & Support Team – External communication and developer-facing clarity
You ensure every developer can succeed—fast.
📚 Study Links (Internal Use)
(Optional)
SDK Documentation Standards
Example Structure Templates
Unity/Unreal Quickstart Patterns
Versioning + Migration Doc Guidelines
DX (Developer Experience) Writing Principles
📩 How to Apply
Apply via the portal:
Or email:
hiringteam@inkognido.com
recruiterdarnell@inkognido.com
chrishiringlead@inkognidostudios.com
daylinrecruiter@inkognidostudios.com
Include:
Resume
Writing samples (technical docs preferred)
Any SDK/API docs you’ve created
A short explanation of how you approach explaining complex systems simply
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